THOM BROWNE
Academic / Conceptual Hospitality Design + Visual Build
Thom Browne Tavern translates the logic of tailoring into a hospitality experience where architecture, service, food, and ritual follow the same sense of precision. Gothic forms, controlled materials, a four-act guest journey, and a seasonal tasting menu turn dinner into a performance shaped by the brand rather than decorated with it.
CONTEXT
The project explored how a fashion house could enter hospitality without reducing its identity to logos and surface styling.
APPROACH
I treated tailoring as both a design language and an operating system. Gothic arches, grey wool, brass, stone, controlled lighting, and a four-act guest journey translate precision and repetition into the dining experience.
OUTCOME
The restaurant behaves like Thom Browne rather than simply looking like it.
MY ROLE
Concept Development, Experience Design, Spatial Planning, Hospitality Design, Menu Development, Material Selection, 3D Visualization, Prototype Design, Fabrication
TOOLS
Rhino, Enscape, Illustrator, InDesign, Laser Cutter, Table Saw
MATERIALS
Wood, Felt, Acrylic, Foamcore, Primer, Paint, Marble Adhesive Vinyl, Ribbon, LED Lights
CREDITS
Fabrication assistance by Glenn Sokoli and Jaehyun Min, including fabric cutting.










